Students who are interested in combining the study of games with any of Miami’s more than 100 different majors may enjoy the option to co-major in Interactive Media Studies with a concentration in games.  Want to be a game journalist? Interested in using games to change the world of psychology, education, human services or medicine? You may be a good candidate for the IMS Co-Major with a games concentration.

This option is particularly well-suited for students in fine arts, computer science, engineering, communications, marketing, music, or other areas in which games have an especially important intersection. To apply to the co-major, please visit our admissions page.

The following outlines the requirements for the co-major with concentration in games.  This concentration can also be more specifically designed by meeting with an interactive media studies advisor.

Co-major in Interactive Media Studies (37 hours)

Entrance requirements: 2.5 GPA minimum, Interview
Students can apply anytime beginning the second semester of the first-year.

Second Year: Foundation (12 hours)

Take the following 4 courses:

  • IMS224 – Digital Writing and Rhetoric (crosslisted as ENG224) (3)
  • IMS201 – Information Studies in the Digital Age (3)
  • IMS257 – Web Interaction Programming (3)
  • IMS254 – Design Principles Applied (3)
Second and Third Year: Foundation Tracks (9 hours)

Take 2 courses from one list, 1 course from the other list:

List 1 “Making”:

  • IMS212 – Design of Play (3)
  • IMS253 – Building Interactive Objects (3)
  • IMS259 – Art and Digital Tools I (crosslisted as ART259) (3)
  • IMS461 – Advanced 3D Visualization and Simulation (3)

List 2 “Analyzing”:

  • IMS413 – Usability and Digital Media (4) (required)
  • IMS211 – Analysis of Play (3)
  • IMS238 – Narrative and Digital Technology (crosslisted as ENG238) (3)
  • IMS414 – Web and Social Media Analytics (3)

Third and Fourth Year: Advanced Track (9 hours)

Pick one area and take 3 courses from its list:

Area 1 “Game Design”:

  • IMS212 – Design of Play (3)
  • IMS319 – Foundations in 3D Modeling and Animation (3)
  • IMS445 – Game Design (3)
  • IMS487 – Game Prototyping, Pipeline, and Production (3)

Area 2 “Game Development”:

  • CSE251 – Introduction to Game Programming (3)
  • IMS259 – Art and Digital Tools I (crosslisted with ART259) (3)
  • IMS445 – Game Design (3)
  • IMS487 – Game Prototyping, Pipeline, and Production (3)

Area 3 “Game Studies”:

  • IMS211 – The Analysis of Play (3)
  • IMS225 – Games and Learning (3)
  • IMS238 – Narrative and Digital Technology (crosslisted with ENG238) (3)
  • IMS487 – Game Prototyping, Pipeline, and Production (3)