Join the AIMS Games Center on its yearly trip to the Game Developers Conference in San Francisco.
Find out which student games won awards for the games that they made at Miami University during the Spring and Fall semester of 2015.
Revisit our Global Game Jam on January 29-31, 2016
Explore the center of the games industry with the AIMS Summer Game Studio.
#Storytags is an interactive storytelling game for small to medium groups
Legend of Ploom is a rolling ball platformer about a brave knight’s journey to save the world.
From the Journal of Randolph Warren Carter is a narrative focused horror exploration game based on the works of H.P. Lovecraft.
Bullet Boss is an experiment in the “Bullet Hell” side-scrolling shooter game genre.
It Was Always You is an experimental game about reality splitting and time control. In the game, the player navigates up to four different screens which all represent…
7Sins is a competitive card game in which each of the players takes on the role of one of the seven deadly sins.
Visceral Planet is a “co-optional RPG in a box”.
Burn It All is an exploration game about a tiny dragon who likes gold coins.
Rija’s Day is a short interactive story about cultural discrimination.
Seudosim is a “Russian Roulette” game that parodies violent freemium shooting games.
Capital Sim is a simple simulation game that invites the player to run an industrial enterprise.
Sideshooter is an arcade style space shooter that mixes traditional bullet hell style gameplay elements with a rhythm based game concept
Warping Life is a puzzle-based isometric platformer where you can change objects to help you find your way through the world
Ringo’s Way is a narrative experience set in the Old West that has the player search for his friend Ringo.
The DaVinci Coders is a game that aims to to teach kids how to read and write basic java code.
Goodnight, Claire is a narrative audio-based exploration game about a young couple.
Warp Tunnel is a full-body motion mobile game in which player traverse a visual vortex.
Hunt of the Beast is a four player game in which 4 players hunt down the beast that lives among them.
Independence is a sarcastic little game about the relationship between the player and their on-screen character.
Renowned game designer Kellee Santiago visited Miami University for a lecture on her “Experiences in the Gaming Industry”.
An Occurrence at Owl Creek Bridge is a game adaptation of the story by the same name.
Missile Maneuver is a 3D mobile game in which the player has to guide a missile through a series of hallways.
Experience is a short role-playing game that aims to teach how certain mental health issues can impact one’s life. .
Race to the Red Planet is an space adventure board game, in which players race their ships to Mars.
GRAViTY is an abstract puzzle game that uses graviational forces to move game objects around.
TiER1 visited Miami University to reveal the secret ingredients in their gamification strategies.
Diet Heroes is an educational game that uses role-playing battle conventions to teach healthy eating habits.
Audio Abduction is a game that explores the impact of a soundtrack on gameplay. It was developed by Jacob Zawodny in GameMaker Studio. The game can be downloaded here (windows only).
Cellular Warfare is a single player board game in which a bacteria colony attempts to thrive in a hostile host system.
QuestLess is a bare-bones role-playing game without quests but lots of silly characters.
Julia Hiltscher (Vice Director of ESL) and world-famous Alvar Martin “Araneae” Aleñar (coach of Fnatic) join IMS212 for a guest lecture of e-Sports.
College Life is a game about finding a healthy balance between a social life, an academic life, and your health.