Miami LogoThe Miami University and Armstrong Institute for Interactive Media Studies‘ Games Center combines liberal education with cutting-edge research and design of playful technology. We offer a nationally recognized program for game design and development that bridges computer science, engineering, education, communication and art.

Game Jam

Global Game Jam

Vist our Global Game Jam on January 20-22, 2017.


GDC Scholarship Program

The Armstrong Institute for Interactive Media Studies awards a scholarship to one of its students to visit the GDC.


GDC Course

Join the AIMS Games Center on its yearly trip to the Game Developers Conference in San Francisco.


2015 Student Game Awards

Find out which student games won awards for the games that they made at Miami University during the Spring and Fall semester of 2015.

SF Game Studio

San Francisco Game Studio

Explore the center of the games industry with the AIMS Summer Game Studio.



#Storytags is an interactive storytelling game for small to medium groups


The Legend of Ploom

Legend of Ploom is a rolling ball platformer about a brave knight’s journey to save the world.


From the Journal of Randolph Warren Carter

From the Journal of Randolph Warren Carter is a narrative focused horror exploration game based on the works of H.P. Lovecraft.


Bullet Boss

Bullet Boss is an experiment in the “Bullet Hell” side-scrolling shooter game genre.


It Was Always You

It Was Always You is an experimental game about reality splitting and time control. In the game, the player navigates up to four different screens which all represent…

7sins banner


7Sins is a competitive card game in which each of the players takes on the role of one of the seven deadly sins.


Visceral Planet

Visceral Planet is a “co-optional RPG in a box”.


Burn It All

Burn It All is an exploration game about a tiny dragon who likes gold coins.

Rija Banner

Rija’s Day

Rija’s Day is a short interactive story about cultural discrimination.



Seudosim is a “Russian Roulette” game that parodies violent freemium shooting games.


Capital Sim

Capital Sim is a simple simulation game that invites the player to run an industrial enterprise.



Sideshooter is an arcade style space shooter that mixes traditional bullet hell style gameplay elements with a rhythm based game concept


Warping Life

Warping Life is a puzzle-based isometric platformer where you can change objects to help you find your way through the world


Ringo’s Way

Ringo’s Way is a narrative experience set in the Old West that has the player search for his friend Ringo.


The Da Vinci Coders

The DaVinci Coders is a game that aims to to teach kids how to read and write basic java code.


Goodnight, Claire

Goodnight, Claire is a narrative audio-based exploration game about a young couple.

Warp Tunnel

Warp Tunnel

Warp Tunnel is a full-body motion mobile game in which player traverse a visual vortex.


Hunt of the Beast

Hunt of the Beast is a four player game in which 4 players hunt down the beast that lives among them.



Independence is a sarcastic little game about the relationship between the player and their on-screen character.


Kellee Santiago Lecture

Renowned game designer Kellee Santiago visited Miami University for a lecture on her “Experiences in the Gaming Industry”.

Occurence Title

An Occurrence at Owl Creek Bridge

An Occur­rence at Owl Creek Bridge is a game adap­ta­tion of the story by the same name.


Missile Maneuver

Missile Maneuver is a 3D mobile game in which the player has to guide a missile through a series of hallways.



Experience is a short role-playing game that aims to teach how certain mental health issues can impact one’s life. .


Race to the Red Planet

Race to the Red Planet is an space adventure board game, in which players race their ships to Mars.



GRAViTY is an abstract puzzle game that uses graviational forces to move game objects around.


TiER1 Guest Lecture

TiER1 visited Miami University to reveal the secret ingredients in their gamification strategies.

Background of a deserted open lush green field under an overcast cloudy sky

Diet Heroes

Diet Heroes is an educational game that uses role-playing battle conventions to teach healthy eating habits.


Audio Abduction

Audio Abduction is a game that explores the impact of a soundtrack on gameplay. It was developed by Jacob Zawodny in GameMaker Studio. The game can be downloaded here (windows only).


Cellular Warfare

Cellular Warfare is a single player board game in which a bacteria colony attempts to thrive in a hostile host system.



QuestLess is a bare-bones role-playing game without quests but lots of silly characters.

Julia and Alvar

Araneae and Julia Hiltscher Guest Lecture

Julia Hiltscher (Vice Director of ESL) and world-famous Alvar Martin “Araneae” Aleñar (coach of Fnatic) join IMS212 for a guest lecture of e-Sports.